Artifact, Abilities and Exotics previews.
Season of Wish Artifact
Ability Changes S23
Ability Refunding
- Changing things so abilities that are more potent and have slower cooldowns, benefit less from refund perks like Kickstart, Demolitionist, etc)
- This will affect grenades, melees, and class abilities (supers left untouched)
- Perks that refund full energy, or target specific abilities (like Shinobu's) are left untouched as well
Staying Alive
- Applying combat pressure is no longer a viable way to add difficulty against high end player builds
- Tough to find a balance of difficulty, while making close quarter combat builds viable
- Woven Mail PVE damage resistance lowering from 55% to 45%
- Restoration x1 being reduced from 40hp/s (20 in PVP) to 35hp/s (17.5 in PVP)
- Restoration x2 being reduced from 65hp/s (32.5 in PVP) to 50hp/s (25 in PVP)
- Devour now only heals 100hp instead of full health (unless the Voidwalker's Feed the Void is active)
- Feed the Void gives Devour its full health heal, and now awards grenade energy per kill while Devour active
Sprint and Slide Melees
- Melees that require sprint or slide activation can no longer be used after player fires their weapon
- This affects Seismic Strike, Shield Bash, Hammer Strike, Howl of the Storm, Consecration, Flechette Storm, Lightning Surge, Tempest Strike
- Tempest Strike getting buff from 110 to 125, getting more consistent long range tracking, and improved consistentcy on rough terrain
Hammers and Banners
- Banner of War now requires approx double kills to level up each stack (scaled based on enemy type killed)
- Banner of War no longer buffs unpowered Swords
- Picking up a throwing hammer now returns melee over 1.4s rather than instantly
- Throwing hammer tracking strength increased by 20%
- Maximum sunspot duration reduced from 20 to 12 seconds (only matters when standing in sunspot, as all other sunspots have a 5s duration)
Well of Radiance and Ward of Dawn
- Both supers being raised 1 tier level
- Base cooldown raised from 417s to 455s
- Future changes planned to separate the two super's identities and to nerf infinite life in Well
Stasis Changes S23
Fragments
- Whisper of Hedrons -10 strength removed
- Whisper of Impetus +10 resil added
- Whisper of Shards +10 resil removed
- Whisper of Hunger -10 mobility and intellect removed in favor of -20 strength
- Whisper of Bonds -10 discipline removed
Hunter Withering Blade
- Projectile speed increased by 10%
- Projectile lifetime increased by 10%
- Maximum bounce count increased from 2 to 3
- Increased tracking consistency
Hunter Winter's Shroud
- PVE slow stacks increased from 40 to 60
- PVE slow duration increased from 4s to 8s
- PVE slow detonation size increased from 8m to 9m
Titan Shiver Strike
- Slows player on hit
- Now functions with Melee Kickstart
Titan Glacial Quake
- Freezes player on cast
- Freeze pulse size reduced from 8m to 6m
Titan Howl of the Storm
- More consistently freezes targets near created crystals
Warlock Frostpulse
- More consistent against fast moving targets
- Detonation size in PVE increased from 8m to 8.5m
Warlock Penumbral Blast
- Detonation size to the environment increased from 1.5m to 2m
Glacier Grenade
- Base cooldown reduced from 152s to 121s
- Penalties to Duskfield and Coldsnap while using Bleak Watcher now match the 121s cooldown
Coldsnap Grenade
- Direction more consistently matches where it bounces
- Arming shape size increased from .9m to 1.4m
- Tracking strength now decreases from max to 0 over grenade lifetime, rather than being max for the entire duration
Special Weapons
- Damage to frozen targets increased from 5 to 10%
Future Changes
- New stasis keyword "Frost Armor", meant to add survivability to the class without reliance on Rime and Chains
- Additional Fragment changes
- Additional behaviors for the Harvest Aspects
Exotic Armor Changes
Shards of Galanor
- Throwing knife kills grant 2.5-5% super depending on enemy type
Ophidia Spathe
- Knife kills now add stacking bonus damage to throwing knives (+30%/60%/100% for 5 seconds)
St0mp-EE5
- Movement bonus no longer requires full class energy
- Airborne lateral acceleration bonus reduced
- Now provides DR from combatants while airborne
Mechaneer's Tricksleeves
- Sidearm bonus damage persists til 5s after shield recharge
- Sidearm kills extend duration by 3s and completely reload Sidearm from reserves
- PVP damage bonus reduced from 35% to 10%
Bombardiers
- Applies 40 slow stacks in PVE (20 in PVP)
Triton Vice
- Glaive melee damage bonus while surrounded raised to 100% for both PVE and PVP
Celestial Nighthawk
- Precision kills grant 1.5-4.5% super depending on enemy type
Severance Enclosure
- Damage and explosion size increased
- Explosion kills trigger additional explosions
Peregrine Greaves
- Must be airborne a brief time in order to activate
- Champions and Mini-Bosses take additional bonus damage and refund melee energy
Wormgod Caress
- Now functions as a charge meter with 5 sections
- Melee and finisher kills fill this meter, and meter charges decay over time
- Each stack provides more melee damage (with higher stacks providing weapon bonuses)
Ashen Wake
- Fusion grenades now stun Unstoppables
Synthoceps
- Extended melee lunge removed
- Improves weapon handling and reload speed while surrounded
- PVE surrounded melee damage reduced from 200% to 165%
- Glaive melee bonus increased from 50% to 100%
Precious Scars
- Kills with matching subclass weapons give Restoration x1 for 3s (1.5s in PVP)
Ballidorse Wrathweavers
- Frostpulse rift grants allies Tier 2 stasis surge for 10s (5s PVP) and provides a 50hp overshield
- Winter's Wrath stasis surge bonus is now Tier 4, and player gains the bonus at end of Winter's Wrath
Apotheosis Veil
- Casting super provides Cure x3 for allies
- After super, gain 8s of melee and grenade energy
Felwinter's Helm
- Weakening burst and duration raised 1 tier, except for boss finishers which still grant max size and duration
Karstein Armlets
- Melee kills grant Cure x3 and Restoration x1 (restoration x2 for finishers) for 8s
Aeon Cult Sect of Force
- Rapid precision hits provide quicker reload and swap speeds (lasting 10s, previously 8s)
- Stunning Champions and mini-bosses now marks targets, instead of provided ability energy
- Allies deal +20% to marked targets
- After a mark, Aeon allies without Sect of Force gain additional grenade and melee energy
Aeon Cult Sect of Insight
- Aeon allies without Sect of Insight gain super energy, instead of bonus weapon damage
Aeon Cult Sect of Vigor
- Provides DR against combatants when an ally dies or is revived
- Casting your super provides DR to nearby allies as long as they stay near you (no longer provides healing burst and overshield)
- Aeon allies without Sect of Vigor gain increased ability recharge rate during this super
Armor Mod Changes
Heavy Handed, Firepower, and Reaper
- 10s cooldown between generating orbs
- Repear requires kill to be secured within 10s of class ability use
Melee Kickstart, Grenade Kickstart, and Utility Kickstart
- Provide between 16% and 45% ability energy, and require an armor charge
Momentum Transfer, Bolstering Detonation, Impact Induction, and Focusing Strike
- Provides 12%/17%/20% stacking ability energy, and require a powered melee attack
Outreach, Bomber, and Distribution
- Provides 12%/17%/20% stacking ability energy (4%/6%/7% for Distribution)
- Bonus reduced based on cooldown (shortest cooldown abilities reduced by 60%)
Fireteam Finder Beta
- Launching in Beta
- Raids Stress Test: November 30, from 9 AM PST to 5 PM PST
- Beta begins in December
- Full release in January
- Accessed from the Roster tab or activity launch screens
- Will eventually have an external tool for Fireteam Finder
- Will eventually replace Bungie's current website LFG tool
Known Issues
- The Ascendancy Rocket Launcher does not appear in the preview screen of the Legacy Gear Menu at the Monument to Lost Lights.
- The All for One Crota's End raid challenge may not be completing for players who correctly meet the conditions for the challenge.